

A new concept...first pass design at the Undead Giant. This chap is the end boss mob for the Ogre location.
These concepts are more to establish a visual style rather then for modelling purposes. Model sheets will be done later.
Undead
Ghosts: 0%
Ghouls: 0%
Skeletons: 0%
Undead Giant: 20%
Undead Ogres: 40%
Mummies: 80%
Normal
Giant rats: 0%
Giant Spiders: 0%
Goblin: 30%
Slimes: 90%
Sprite: 60%
Ambient
Bird: 0%
Cow: 0%
Pigs: 0%
Sheep: 90%
Environmental
Cartvale: 20%
Cartvale Crypts: 10%
Temple of Slimes: 0%
Ogre Valley: 0%
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